Most guys have at least some experience with Super Smash Bros., one of the most enduring multi-playerÂ games in the video game world. While the three games may seem easy enough to pick up and play inÂ dorms and basements alike, they are detailed enough to facilitate tournaments across the globe. HereÂ are a few bits of wisdom from the hardcore Smash realm to help you rise above the basics:
Some prefer Brawl because it is the most modern of the Smash series, and some choose the originalÂ because they love the nostalgia of their old N64′s. But any serious Smash player (and the creator of theÂ games as well) will tell you that melee was the â€œsharpestâ€ and â€œ[felt] the bestâ€ of the three games. AsÂ cool it may feel to break out an N64 in college and nostalgia-battle over who was the best Mario KartÂ player as a kid, or who remembers the most about Nicktoons, know that Melee is the Smash game with theÂ most dimension.
Donâ€™t Play as Link
This is a common mistake, tracing back to our generationâ€™s youthful naivety at the release of the firstÂ Smash Bros. (1999). Link was fresh out of the greatest quest in N64 history, The Legend of Zelda: OcarinaÂ of Time, making him an easy pick in a video game of Nintendo all-stars. Unfortunately, Link is prettyÂ terrible. He may be the hero, and he may have the Master Sword, but if you play any Smash game for aÂ few minutes youâ€™ll notice that swords and guns arenâ€™t necessarily any more effective than a slap or kneeÂ to the face. As such, Link has been listed as a lowest-tier character in each of the three games.
Wait, what are tiers?
â€œIsnâ€™t my favorite character the one I should play with?â€ Nope. Not all Nintendo characters are createdÂ equally. The worldâ€™s best tournament Smash players meet in a metaphorical â€œback roomâ€ to determineÂ a rank order of the characters in each game. That is to say, holding all else equal, who would outperformÂ whom. And as the disparity between Link (on the bottom) and Meta-Knight (on top) would indicate,Â ability is not always based on popularity.
There is a major qualification to this list, though. Most of the top characters require a lot of skill on theÂ playerâ€™s part to reach their potential. If you try playing as one of the space animals (Fox or Falco) for theÂ first time, you will probably quick fall off the sides of the level, which could lead to raging.
Girly characters are not girly
Sure, you may have had a good laugh at playing as Jigglypuff or Princess Peach. Or maybe you furiouslyÂ cried when you first learned that Samus was a lady. But Jigglypuff, Zelda, Peach and Samus are all deadlyÂ weapons and great characters. Learn to master them and then embarrass your macho friends with aÂ firm bitch-slap or umbrella whack.
In Smash, oneâ€™s instinct is to watch their opponents damage percentage, ticking it upward until theyÂ can power them off the sides or up into the heavens above. But keep in mind that the bottom line is toÂ force someone off the edge, and there are smarter ways to do it. Learn to stand by the edge of the levelÂ whenever you can fling your opponent even slightly to the side and prepare to spike them back off uponÂ their return.
Move Beyond the Roll-dodging
Okay, this move is cheap but too easy to turn down. Feel free to roll your way across Final D, avoiding allÂ damage, but do yourself a favor and at least try to learn to Wave-Dash.
Donâ€™t Overuse the C-Stick
Most characters in Super Smash Bros. can deal the most damage with a simple flick of the c-stick. TakeÂ it from a Marth player: itâ€™s pretty easy to march up into a crowd and devastate with a quick forwardÂ smash. However, people will usually get wise to this kind of playing quickly and prepare for it. TheÂ amount of damage goes down every time you use it, too. Learn to be versatile and combo, youâ€™ve gotÂ more buttons than one to mash around. Otherwise, you wonâ€™t have time for smashing when Sheik isÂ grabbing, tossing and slapping you over and over again. And so on.
Playing on a slow Flatscreen TV
DONâ€™T TOLERATE LAG. CRAIGSLIST YOURSELF A PROJECTION TV OR GET OUT.